Following the success of Tanglewood, a cinematic platformer the Mega Drive/Genesis released in 2018 (and is being ported to the Evercade), Big Evil Corporation has been hard at work on their next game.
Titled The Alexandra Project, the game will be a shooter/RPG hybrid. Set in a sci-fi setting, the game will focus a lot on physics-based platforming and modular, multi-jointed mech enemies, similar to Alien Soldier. Setting up a strategy to defeat the mechs will be key to success, as they will be able to survive and change their attack patterns of their own if they lose certain body parts.
Matt Phillips, the Big boss of the Evil Corporation, stated he has worked on the engine for 18 months as pre-production, with the work in other areas now proceeding the project. He also shared a clip on Twitter showing the engine and its physics capabilities.
The fiddliest part of the engine so far was trying to fire at an angle, obeying all the sprite flipping rules vs. rotation stuff. Nailed it, finally.
Mech will need more frames because it's out of sync with the fire direction, and/or clamp the direction to the available angles. pic.twitter.com/IECrJU7JZa
— Matt Phillips (bigevilboss@mastodon.gamedev.place) (@bigevilboss) May 10, 2020